Refactoring for better abstraction

This commit is contained in:
2026-01-09 00:02:54 +01:00
parent 468daecbe9
commit 9c821d3e7b

View File

@@ -9,20 +9,29 @@
class HyprlandService {
private:
static std::string configFilePath;
public:
static void setConfigFilePath(std::string);
static std::string getConfigFilePath();
static std::list<Workspace> getWorkspaces();
static std::optional<Workspace> getWorkspace(int);
static Workspace getCurrentWorkspace();
static std::list<Client> getClients();
static std::list<Client> getClientsOnActiveWorkspace();
static Client getActiveClient();
static bool isFloatingRulePresent(int);
static bool isFloatingRulePresent(Workspace);
static std::list<WindowRule> getWindowRules();
static std::optional<WindowRule> findConflictingRule(WindowRule);
static void setFloatingRule(bool);
static void removeRule(WindowRule);
static void setClientFloating(Client&);
static void setClientTiled(Client&);
static void toggleClientFloating(Client&);
static bool isFloatingRulePresent();
static void setClientFloating(Client);
static void setClientTiled(Client);
public:
static void toggleFloating();
static void moveToWorkspace(int);
static void setConfigFilePath(std::string);
static WindowRule getActiveWorkspaceRule();
};
#endif