Floating rules are now isolated between workspaces
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@@ -4,13 +4,17 @@
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#include <list>
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#include "Workspace.h"
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#include "Client.h"
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#include "WindowRule.h"
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class HyprlandService {
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public:
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static Workspace getCurrentWorkspace();
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static std::list<Client> getClients();
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static std::list<Client> getClientsOnActiveWorkspace();
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static std::list<WindowRule> getWindowRules();
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static std::optional<WindowRule> findConflictingRule(WindowRule);
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static void setFloatingRule(bool);
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static void removeRule(WindowRule);
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static void setClientFloating(Client&);
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static void setClientTiled(Client&);
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static void toggleClientFloating(Client&);
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