Floating rules are now isolated between workspaces
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@@ -17,8 +17,8 @@ std::list<Client> HyprlandService::getClients() {
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};
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std::list<Client> HyprlandService::getClientsOnActiveWorkspace() {
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std::list<Client> clients = HyprlandService::getClients();
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int activeWorkspaceID = HyprlandService::getCurrentWorkspace().id;
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std::list<Client> clients = getClients();
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int activeWorkspaceID = getCurrentWorkspace().id;
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for (auto it = clients.begin(); it != clients.end(); ) {
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if (it->workspace.id != activeWorkspaceID) {
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@@ -31,6 +31,16 @@ std::list<Client> HyprlandService::getClientsOnActiveWorkspace() {
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return clients;
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};
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std::list<WindowRule> HyprlandService::getWindowRules() {
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std::list<WindowRule> rules;
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for (auto& line : FileService::readLines(ShellService::getHomePath()+FLOATING_RULE_CONF_FILE)) {
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rules.push_back(WindowRule::parse(line));
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}
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return rules;
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};
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void HyprlandService::setClientFloating(Client& c) {
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ShellService::exec(HYPRCTL_BINARY " dispatch setfloating address:" + c.address);
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};
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@@ -43,15 +53,69 @@ void HyprlandService::toggleClientFloating(Client& c) {
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ShellService::exec(HYPRCTL_BINARY " dispatch togglefloating address:" + c.address);
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};
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void HyprlandService::setFloatingRule(bool b) {
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if (b) {
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FileServices::createOrOverwriteFile(ShellService::getHomePath()+FLOATING_RULE_CONF_FILE, FLOATING_RULE);
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}
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else {
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FileServices::emptyFile(ShellService::getHomePath()+FLOATING_RULE_CONF_FILE);
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//on = true -> creates a window rule to ENABLE floating mode for currently active workspace
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//on = false -> creates a window rule to DISABLE floating mode for currently active workspace
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void HyprlandService::setFloatingRule(bool on) {
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WindowRule rule {.tile = !on, .workspaceID = getCurrentWorkspace().id};
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auto conflictingRule = findConflictingRule(rule);
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if (conflictingRule.has_value()) {
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removeRule(conflictingRule.value());
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}
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FileService::appendToFile(
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ShellService::getHomePath() + FLOATING_RULE_CONF_FILE,
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rule.toString()
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);
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};
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std::optional<WindowRule> HyprlandService::findConflictingRule(WindowRule subject) {
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std::list<WindowRule> rules = getWindowRules();
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int id = getCurrentWorkspace().id;
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for (auto& rule : rules) {
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if (rule.tile == !subject.tile && rule.workspaceID == subject.workspaceID)
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{
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return rule;
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}
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}
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return std::nullopt;
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};
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void HyprlandService::removeRule(WindowRule rule) {
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std::list<WindowRule> rules = getWindowRules();
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int index = 0;
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int foundIndex = -1;
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for (auto& it : rules) {
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if (it.toString() == rule.toString())
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{
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foundIndex = index;
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break;
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}
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++index;
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}
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if (foundIndex != -1) {
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FileService::deleteNthLine(
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ShellService::getHomePath() + FLOATING_RULE_CONF_FILE,
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foundIndex
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);
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}
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//else: rule not found, do nothing
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}
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bool HyprlandService::isFloatingRulePresent() {
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return FileServices::doesNonEmptyFileExist(ShellService::getHomePath()+FLOATING_RULE_CONF_FILE);
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//Checks if there's a valid window rule in place that enables floating mode for the currently active workspace
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std::list<WindowRule> rules = getWindowRules();
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int id = getCurrentWorkspace().id;
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for (auto& rule : rules) {
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if (rule.workspaceID == id && rule.tile == false) {
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return true;
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}
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}
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return false;
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};
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