Adapted to Hyprland 0.53
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@@ -2,13 +2,13 @@
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#include "../include/WindowRule.h"
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std::string WindowRule::toString() {
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std::string mode = this->tile ? "tile" : "float";
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return "windowrule = " + mode + ", onworkspace:" + std::to_string(this->workspaceID);
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};
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std::string mode = this->tile ? "tile on" : "float on";
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return "windowrule = " + mode + ", match:workspace " + std::to_string(this->workspaceID);
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}
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WindowRule WindowRule::parse(std::string ruleStr) {
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WindowRule rule;
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// Remove spaces for easier parsing
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ruleStr.erase(std::remove(ruleStr.begin(), ruleStr.end(), ' '), ruleStr.end());
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@@ -17,13 +17,13 @@ WindowRule WindowRule::parse(std::string ruleStr) {
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if (modePos != std::string::npos) {
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auto commaPos = ruleStr.find(',', modePos);
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std::string mode = ruleStr.substr(modePos + 11, commaPos - (modePos + 11));
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rule.tile = (mode == "tile");
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rule.tile = (mode == "tileon");
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}
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// Find workspace
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auto wsPos = ruleStr.find("onworkspace:");
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auto wsPos = ruleStr.find("match:workspace");
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if (wsPos != std::string::npos) {
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std::string wsStr = ruleStr.substr(wsPos + 12);
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std::string wsStr = ruleStr.substr(wsPos + 15);
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rule.workspaceID = std::stoi(wsStr);
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}
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